(no subject)
Aug. 9th, 2014 11:42 pmooc:
name/handle: Kit
contact:
adjustment
timezone/availability: EST / evenings & night
Ref: AJ
character:
character name: Albine
info:
oc: n/a
An arbitrarily long period of time ago, some very ambitious humans experimenting with channeling nature's powers ripped away the world's ability to self-regulate and transferred it into humanity. On the one hand: this gave humans some cool new powers. On the other hand: the world totally forgot how to do the ecosystem thing. Fortunately, the powers that humans gained meant that they could manually keep the planet going, not realizing that this was an aesthetic fix. The world slowly began to lose energy and headed for its death.
Then, Albine is born.
This is supposed to mean nothing for the fate of the planet. The really important one is Albine's childhood friend, Tanim, to whom he was linked by a red thread through the world's reincarnation cycle. Tanim is the world's failsafe, imbued with a bunch of super OP powers to artificially induce a hard reset on the world. Unfortunately, there was no instructions manual provided, so Tanim accidentally starts and fails to finish the reset while trying to fulfill a cute childhood promise to always be together with Albine. In the process, Tanim accidentally knocks Albine out, assumes Albine died, and tries to use his powers to revive Albine. Unfortunately, necromancy doesn't work on the living, so instead he transfers a part of his powers into Albine and destroys their red thread as well as most of their memories.
Incidentally, Tanim also turns a lot of the world into primordial nothingness, but that is clearly not as important as being separated from your best friend fivever. The two of them are left unconscious at ground zero, and while Tanim is rescued, Albine is left to die. But Albine's protag game is too strong: he wakes up, drags himself to the nearest human settlement, and is taken in by an orphanage. For the next few years, he lives a life of suffering, scrounging desperately just to survive. And since Albine was never meant to soul jar Tanim's powers, he really sucks at controlling them, which isolates him from others.
But then a group dedicated to the restoration of the world as well as fighting back against more human corruption discover him and his unique "disconnect" power. Albine willingly is taken in by them, relieved to be given a purpose in life, and is happy to be used as a tool. Through them, Albine is imbued with a strong sense of duty to the world: as he has a special snowflake ability, he decides he's meant to serve and conditions himself into being selfless to a fault. At the same time, he becomes all the more aware of his isolation from others, but he covers up his anxieties with his fundamentally friendly, optimistic, and accepting nature. He puts others ahead of him without fail because of his learned selflessness, and basically just tries to be who everybody wants him to be rather than somebody with actual human needs and desires.
So basically, protag game far too strong, so strong it practically wraps all the way back around and collapses in on itself!!
objective: marking. The act itself has a sense of physical ownership to it and shows a visible connection between people, which is something that Albine desires but would be initially uncomfortable with instigating (whether he was marking or being marked) because of his resignation to being sad and lonely.
sample: http://falselylit.dreamwidth.org/6914.html
name/handle: Kit
contact:
timezone/availability: EST / evenings & night
Ref: AJ
character:
character name: Albine
info:
oc: n/a
- in this world, humans are linked via red thread/reincarnation cycles
- unfortunately, the world is doomed because humans fucked it up
- Albine is a special snowflake with the unique ability to "disconnect", separating existing elements
- he uses his powers to help people and do good for the world!!
- but his power isolates him in the "popular kid whose name everybody knows but nobody understands" way
- had a life of misery and suffering; was conditioned into being optimistic and selfless to a fault because of it
- a laughably open book and swayed by emotion; he's easily used/manipulated by others
An arbitrarily long period of time ago, some very ambitious humans experimenting with channeling nature's powers ripped away the world's ability to self-regulate and transferred it into humanity. On the one hand: this gave humans some cool new powers. On the other hand: the world totally forgot how to do the ecosystem thing. Fortunately, the powers that humans gained meant that they could manually keep the planet going, not realizing that this was an aesthetic fix. The world slowly began to lose energy and headed for its death.
Then, Albine is born.
This is supposed to mean nothing for the fate of the planet. The really important one is Albine's childhood friend, Tanim, to whom he was linked by a red thread through the world's reincarnation cycle. Tanim is the world's failsafe, imbued with a bunch of super OP powers to artificially induce a hard reset on the world. Unfortunately, there was no instructions manual provided, so Tanim accidentally starts and fails to finish the reset while trying to fulfill a cute childhood promise to always be together with Albine. In the process, Tanim accidentally knocks Albine out, assumes Albine died, and tries to use his powers to revive Albine. Unfortunately, necromancy doesn't work on the living, so instead he transfers a part of his powers into Albine and destroys their red thread as well as most of their memories.
Incidentally, Tanim also turns a lot of the world into primordial nothingness, but that is clearly not as important as being separated from your best friend fivever. The two of them are left unconscious at ground zero, and while Tanim is rescued, Albine is left to die. But Albine's protag game is too strong: he wakes up, drags himself to the nearest human settlement, and is taken in by an orphanage. For the next few years, he lives a life of suffering, scrounging desperately just to survive. And since Albine was never meant to soul jar Tanim's powers, he really sucks at controlling them, which isolates him from others.
But then a group dedicated to the restoration of the world as well as fighting back against more human corruption discover him and his unique "disconnect" power. Albine willingly is taken in by them, relieved to be given a purpose in life, and is happy to be used as a tool. Through them, Albine is imbued with a strong sense of duty to the world: as he has a special snowflake ability, he decides he's meant to serve and conditions himself into being selfless to a fault. At the same time, he becomes all the more aware of his isolation from others, but he covers up his anxieties with his fundamentally friendly, optimistic, and accepting nature. He puts others ahead of him without fail because of his learned selflessness, and basically just tries to be who everybody wants him to be rather than somebody with actual human needs and desires.
So basically, protag game far too strong, so strong it practically wraps all the way back around and collapses in on itself!!
objective: marking. The act itself has a sense of physical ownership to it and shows a visible connection between people, which is something that Albine desires but would be initially uncomfortable with instigating (whether he was marking or being marked) because of his resignation to being sad and lonely.
sample: http://falselylit.dreamwidth.org/6914.html